Limits of Story
February 26, 2006
Corvus Elrod wrote a very thoughtful and well-argued post regarding a debate on the difference between experiencing a story and playing a game. Much of his argument hinges on his definitions of “story” and “narrative” and the distinctions between these two terms. He also makes the point that even a static story is always really two stories, the intended story and the experienced story. I completely agree with this point. Reader participation is active, not passive, and the meaning of any story – or any text at all – is always a co-creation of author and reader. This insight makes it more problematic to posit simple comparisons and contrasts between not only static and dynamic stories, but also between stories and games.