• home
  • about
  • contact
  • author's blog
  • art
  • invention

  • journal

  • philosophy

  • stories

author's blog (squirrel tao)

All Posts Filed Under the 'Flash' Category

blog entries RSS subscribe to the RSS feed for all blog entries

WOW 3D Physics Engine for Flash

January 30, 2008

Categories: 3D Programming, Flash  Tags: 3D-programming, Sandy
Written by Jennifer Elrod @ 9:57 am

There is finally a 3D physics engine for Flash. Called WOW-Engine, it is still under development. It extends Alec Cove’s APE 2D engine, uses the Sandy library for all 3D math and incorporates data structures classes written by polygonal labs. It’s a very promising beginning. The future of Flash 3D programming and game development looks brighter and brighter. At least if Director ends up dying after all, there will now be a viable alternative, especially considering that the Havok 3D physics engine for Director has not been updated since Director MX 2004, and Adobe and Havok do not appear to formed any new partnerships.

continue reading »

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Flash Player 9 for Linux in the Works

July 13, 2006

Categories: Flash, Open Source  Tags: Linux
Written by Jennifer Elrod @ 2:57 pm

Emmy Huang writes that, “Yes, Virginia, there will be a Flash Player 9 for Linux.”

continue reading »

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Flash 9 for Linux

July 1, 2006

Categories: Flash, Open Source  Tags: Linux
Written by Jennifer Elrod @ 5:32 am

In “Worrying About Flash 9 for Linux“, a Linux user worries that Adobe will break another promise to the Linux community about releasing an updated version of Flash for Linux. He notes that Linux users have not been able to download an updated Flash player since Flash 7. He suspects that, just as Adobe’s promises to release Flash 8 player for Linux never materialized, their Flash 9 player promises may be equally empty.

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Sandy 1.0 Beta Released

June 24, 2006

Categories: 3D Programming, Flash, Open Source  Tags: 3D-programming, Sandy
Written by Jennifer Elrod @ 7:43 am

The Sandy 1.0 beta has been released. Sandy is a Flash 3D API, and there’s nothing else like it, if you want to be able to do real-time 3D rendering in Flash. I’ve tried almost everything else that is available on the internet for Flash 3D, and nothing else goes so far beyond being a toy demo. I’ve tried out the first and the second releases of Sandy, too, and it just keeps getting better. One change in this release is that now it’s possible to draw curved faces. Another is the addition of an ASE parser. The remaining changes can be read here.

continue reading »

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Verlet Integration in Flash with Flade Open Source Flash Dynamics Engine

June 4, 2006

Categories: Flash, Open Source  Tags: Flade, verlet-integration
Written by Jennifer Elrod @ 2:27 pm

Lately, I have been researching methods of animation, IK, physics simulations, etc. in Flash. After reading this tutorial on using verlet integration for advanced character physics, I was happy to find the Flade open source Flash dynamics engine for simulating 2D physics using verlet integration. Now I need to get it working in three dimensions.

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

A Trigonometry Tutorial

Categories: 3D Programming, Flash  Tags: 3D-programming, trigonometry
Written by Jennifer Elrod @ 8:13 am

I’ve reached the conclusion that I really need to know everything. I actually tried to talk my mother into allowing me to drop out of school at age sixteen, giving her examples of actresses, writers and musicians who had been high-school drop-outs. I finished high school and then college, but I never took more math than I had to take. I used to ask my mother why I needed to know algebra. I would have prefered not to take it at all, in high school. Oh, how I now regret than I never took a geometry or a trigonometry class. Not only is trig heavily used in cool and innovative Flash generative art like that you can find in books like Flash Math Creativity or on sites like Levitated. It’s also difficult to begin to understand the basics of 3D rotation coding constructs, without learning trig.

continue reading »

permanent linkpermanent link to this article

1 Comment
blog entries RSS subscribe to the RSS feed for all blog entries

Flash BabyCam – See the World Like Babies Do

May 21, 2006

Categories: Flash  
Written by Jennifer Elrod @ 7:30 am

After reading a scientific article on Gizmodo about researchers who came up with a method of altering pictures to make them resemble what they think babies would see, Mario on the Quisomondo blog made a Flash baby vision simulator.

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Jim’s Flash Bestiary

March 29, 2006

Categories: Flash, Games  Tags: Chris-Crawford, Game Programming, game-physics, generative-art
Written by Jennifer Elrod @ 3:56 am

When I stumbled across Jim’s Flash Bestiary, I felt like a kid in a toy store. Jim’s got examples of circles and kaleidescopes, natural phenomena and fractals, physical simulations, oddments, mazes and labyrinths, fun with text and classic games. His classic games includes Flash implementations of Asteroids, Frogger and Pong. His physical simulations includes a Flash version of sodaplay. For each of these examples, there’s a link to download the Flash file with all the source code. Not only is Jim generous with his demos, he is also generous with his advice in the Flash Kit forums.

continue reading »

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Spam in Art and Poetry

March 24, 2006

Categories: Flash, Hypermedia Poetry  Tags: poetry, spam
Written by Jennifer Elrod @ 3:30 am

Now you can make your spam into a work of art. Forward a spam email to spam@spamrecycling.com. You’ll receive a link to your personal spam recycling Flash web app. You can get as artistic as you want. When you’re satisfied with the way it looks, you can have the spam recycler email a screenshot to you. According to the Quasimondo blog, it’s a test of the Flash 8 BitMapExporter class. Well, it’s a very creative test.

continue reading »

permanent linkpermanent link to this article

no comment
blog entries RSS subscribe to the RSS feed for all blog entries

Page Flipping Script for Flash

March 18, 2006

Categories: Flash  
Written by Jennifer Elrod @ 2:37 pm

I like this pageflip Flash script. It allows you to grab page corners and drag them to simulate turning the pages of a book. At first, I thought I would stay away from things like this, because they seem to be trying to replicate the book-reading experience on the web, which requires more imaginative development of its unique possibilities. Since then, I’ve envisioned how I think I’ll use it, which won’t stop at static text and images sitting on the pages. I believe that I’ll essentially use it as an interface. It’ll be a good way to provide very usable navigation and organization.

continue reading »

permanent linkpermanent link to this article

no comment
Next page

Search This Site

binoculars

navigation

  • Home - Author's Blog
  • Archive - Author's Blog
  • Downloads
  • Links

category listing

  • Art (RSS)
    • Computer Graphics (RSS)
  • Books (RSS)
  • Comics (RSS)
    • Web Comics (RSS)
  • Creativity (RSS)
  • Director (RSS)
  • Fiction Research (RSS)
    • Science Fiction Research (RSS)
  • Flash (RSS)
  • Games (RSS)
    • MMORPGs (RSS)
  • Humor (RSS)
  • Hypermedia Poetry (RSS)
  • Hypermedia Storytelling (RSS)
  • Interactive Storytelling (RSS)
  • Interviews (RSS)
  • Literature (RSS)
  • Movies (RSS)
  • Music (RSS)
  • Myth of Merula (RSS)
  • New Media Theory (RSS)
  • Open Source (RSS)
  • Personal (RSS)
  • Philosophy Wiki (RSS)
  • Programming (RSS)
    • 3D Programming (RSS)
    • Game Programming (RSS)
  • Publishing (RSS)
  • Reviews (RSS)
  • Shockwave 3D (RSS)
  • Virtual Worlds (RSS)
  • Web Design (RSS)
  • Wikis (RSS)
  • Writing (RSS)
    • Hypermedia Writing (RSS)

copyright ©2010 Jennifer Elrod

home | about | contact | author's blog

art | invention | journal | philosophy | stories

RSS (Squirrel Tao blog entries) RSS RSS (Myth of Merula blog entries) RSS