Squirrel Tao http://squirreltao.dreamfishery.com The tao of my squirrel paths on the web Sun, 06 Apr 2008 03:00:27 +0000 http://wordpress.org/?v=2.0.5 en WOW 3D Physics Engine for Flash http://squirreltao.dreamfishery.com/2008/01/30/wow-engine/ http://squirreltao.dreamfishery.com/2008/01/30/wow-engine/#comments Wed, 30 Jan 2008 17:57:22 +0000 Jennifer Franklin Elrod Flash 3D Programming3D programmingSandy http://squirreltao.dreamfishery.com/2008/01/30/wow-engine/ There is finally a 3D physics engine for Flash. Called WOW-Engine, it is still under development. It extends Alec Cove’s APE 2D engine, uses the Sandy library for all 3D math and incorporates data structures classes written by polygonal labs. It’s a very promising beginning. The future of Flash 3D programming and game development looks brighter and brighter. At least if Director ends up dying after all, there will now be a viable alternative, especially considering that the Havok 3D physics engine for Director has not been updated since Director MX 2004, and Adobe and Havok do not appear to formed any new partnerships.

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Flash Player 9 for Linux in the Works http://squirreltao.dreamfishery.com/2006/07/13/flash-player-9-for-linux-in-the-works/ http://squirreltao.dreamfishery.com/2006/07/13/flash-player-9-for-linux-in-the-works/#comments Thu, 13 Jul 2006 22:57:01 +0000 Jennifer Franklin Elrod Flash Open SourceLinux http://squirreltao.dreamfishery.com/2006/07/13/flash-player-9-for-linux-in-the-works/ Emmy Huang writes that, “Yes, Virginia, there will be a Flash Player 9 for Linux.”


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Flash 9 for Linux http://squirreltao.dreamfishery.com/2006/07/01/flash-9-for-linux/ http://squirreltao.dreamfishery.com/2006/07/01/flash-9-for-linux/#comments Sat, 01 Jul 2006 13:32:56 +0000 Jennifer Franklin Elrod Flash Open SourceLinux http://squirreltao.dreamfishery.com/2006/07/01/flash-9-for-linux/ In “Worrying About Flash 9 for Linux“, a Linux user worries that Adobe will break another promise to the Linux community about releasing an updated version of Flash for Linux. He notes that Linux users have not been able to download an updated Flash player since Flash 7. He suspects that, just as Adobe’s promises to release Flash 8 player for Linux never materialized, their Flash 9 player promises may be equally empty.


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Sandy 1.0 Beta Released http://squirreltao.dreamfishery.com/2006/06/24/sandy-10-beta-released/ http://squirreltao.dreamfishery.com/2006/06/24/sandy-10-beta-released/#comments Sat, 24 Jun 2006 15:43:07 +0000 Jennifer Franklin Elrod Flash 3D Programming Open Source3D programmingSandy http://squirreltao.dreamfishery.com/2006/06/24/sandy-10-beta-released/ The Sandy 1.0 beta has been released. Sandy is a Flash 3D API, and there’s nothing else like it, if you want to be able to do real-time 3D rendering in Flash. I’ve tried almost everything else that is available on the internet for Flash 3D, and nothing else goes so far beyond being a toy demo. I’ve tried out the first and the second releases of Sandy, too, and it just keeps getting better. One change in this release is that now it’s possible to draw curved faces. Another is the addition of an ASE parser. The remaining changes can be read here.

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Verlet Integration in Flash with Flade Open Source Flash Dynamics Engine http://squirreltao.dreamfishery.com/2006/06/04/verlet-integration-in-flash-with-flade-open-source-flash-dynamics-engine/ http://squirreltao.dreamfishery.com/2006/06/04/verlet-integration-in-flash-with-flade-open-source-flash-dynamics-engine/#comments Sun, 04 Jun 2006 22:27:22 +0000 Jennifer Franklin Elrod Flash Open SourceFladeverlet integration http://squirreltao.dreamfishery.com/2006/06/04/verlet-integration-in-flash-with-flade-open-source-flash-dynamics-engine/ Lately, I have been researching methods of animation, IK, physics simulations, etc. in Flash. After reading this tutorial on using verlet integration for advanced character physics, I was happy to find the Flade open source Flash dynamics engine for simulating 2D physics using verlet integration. Now I need to get it working in three dimensions.

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