Second Life Developers to Release Client Source Code
January 10, 2007
Linden’s Second Life developers have just announced a decision to release Second Life client source code under the GNU GPL version 2. The impetus for the decision is a need to make Second Life more scalable and reliable. A Second Life resident who blogs at Gwyn’s Home wrote in great detail about why Linden should open up their source code back in 2005. The Linux Journal wrote an article in November, 2006 called “Why We Need an Open Source Second Life“, saying that open source software would fall behind in the development of the 3D/virtual world internet, unless something like the Second Life code were opened to the online community. Author of the article, Glyn Moody, believes that it is very important for open source programmers to develop expertise in the technology underlying virtual worlds. He thinks it likely that the next stage in the web’s evolution will “incorporate elements from three-dimensional virtual worlds”. He quotes Philip Rosedale on why more evolution toward 3D online worlds is likely: continue reading »